Holographic visualization for Microsoft HoloLens
About
Essential Vision – an innovative application dedicated for Microsoft HoloLens headset – is a new tool for visualization of time series 3D models and their simulation data.
Our main goal is to allow multiple users to simultaneously share the same virtual reality experience, which includes real-time viewing and interactions with high fidelity animated models. Thanks to the improved technology of shared experience and easy-to-use transformation interface, Essential Vision is a great tool for educational purposes in fields of medicine, art, technology, geography, and many more.
Essential Vision is free and open-source – you can download, modify, and use it according to your needs.
See, learn, interact and explore – leap into the future with Essential Vision.
MORE THAN JUST MIXED REALITY
Shared experience
Essential Vision users can see the same model at the same time; including any of its transformations and layers.
Teacher can choose models and display their parameters, all the while students experience them in VR.
AR/VR support
Essential Vision is supported on various AR and VR devices, including Microsoft HoloLens and Windows Mixed Reality.
Users with different devices can participate in the same shared experience session.
Controllers
Essential Vision supports both gestures and controllers – traditional or VR-specific.
ENHANCE YOUR EXPERIENCE
Flexible pipeline for importing models of various formats
Formats include STL, VTK, and can be extended to others.
Support of models with multiple layers
Each layer can be displayed as a surface (opaque or transparent) or simulation data (directed markers).
Display of animated simulation data
Including flow of fluids or movement of the fibers; configurable colormap helps to visualize any value.
Animations using blend shapes
With configurable speed, pausing, scale, or configurable clipping planes, allowing to see the inside of the model.
How IT WORKS
Test recording from HoloLens
Essential Vision in action
Essential Vision real view
Shared experience
Essential Vision users can see the same model at the same time.
Display of animated simulation data
Including flow of fluids or movement of the fibers; configurable colormap helps to visualize any value.
Animations using blend shapes
With configurable speed, pausing, scale, or configurable clipping planes, allowing to see the inside of the model.
TECHNOLOGY
Unity is a cross platform real-time engine which gives users the ability to create three-dimensional and two-dimensional simulations or interactive experiences for many platforms.
Unity engine offers a primary scripting API in C#. All scripts have been designed in this language.
Supporting organizations
The Center for Experimental and Clinical Imaging Technologies (EXCITE) Zurich aims to support research and innovation in biomedical imaging which includes advancing imaging technology, incorporating imaging tools into biomedical research programs and their translation into clinical practice, as well as facilitating the exchange between fundamental and clinical research.
ETH Zurich (Swiss Federal Institute of Technology in Zurich) is a science, technology, engineering and mathematics university. It is an integral part of the Swiss Federal Institutes of Technology Domain (ETH Domain) that is directly subordinate to Switzerland's Federal Department of Economic Affairs, Education and Research. In the 2019 QS World University Rankings by subject it is ranked 3rd in the world for engineering and technology (1st in Europe), and 1st for Earth & Marine Science.
The Scientific Center for Optical and Electron Microscopy (ScopeM) is a central scientific technology platform of ETH Zurich providing resources and services in light and electron microscopy (and related areas) as well as direct access to state-of-the-art microscopy and sample preparation equipment.
The Image & Data Analysis group (IDA) is a part of ScopeM at ETH Zurich. IDA specializes in the analysis of data from image-based biomedical research. This includes digital image processing, statistical analysis, and mathematical modeling.
MicroscopeIT is a software house founded in 2012. The team consists of 30+ software developers and experts with industry experience and scientific background; many of them hold Ph.D. degrees in Computer Science, Mathematics, Physics or Biotechnology, and have worked on R&D projects for institutions like European Space Agency, NVIDIA, AMD or Leica Biomedics.
Cat-astrophe Games is an indie games studio and software house from Wrocław, Poland. Their main goal is to create unique experiences - using engaging stories, comic-inspired graphics and satisfying mechanics - that will leave a lasting impression on the players. The team has several developers, who, aside from Unity, specialize in Castle Game Engine.
leads
Sebastian Kozerke
ETH Zürich
Sebastian is a full professor of ETH Zurich, holding a dual appointment at the Medical and Natural Sciences faculty of the University of Zurich.
He is the chairman of EXCITE Zurich, a joint competence center promoting the development and application of experimental and clinical imaging technologies.
His research interests include magnetic resonance imaging methodology, with focus on ultra-fast dynamic imaging of perfusion, function and cardiac mechanics. Other fields of activity concern probing of microstructure of moving organs using diffusion imaging methods.
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Szymon Stoma
ScopeM / MicroscopeIT
Szymon is a senior staff scientist working in the Image and Data Analysis (IDA) unit of Scientific Center of Optical and Electron Microscopy (ScopeM) of ETH Zurich.
At ScopeM he teaches, works on image and data analysis projects and manages IT projects and collaborations.
He is also the CEO of MicroscopeIT, a 20+ dev software house specializing in R&D and Artificial Intelligence.
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PRoject Team
Andreas Steingötter
Managing Director of EXCITE
Simon F. Nørrelykke,
Head of Image and Data Analysis, ScopeM
Buoso Stefano
Research Fellow
Marek Zdonek
Software Project Lead,
Senior Software Engineer
Michalis Kamburelis
Senior Software Engineer
Barnaba Mikułowski
Creative Director & Software Engineer
Bartłomiej Kuchnowski
Software Engineer & MD consultant
Grzegorz Barczyk
Software Engineer
Get Involved
Join the development on GitHub.
Contact
Prof. Dr. Sebastian Kozerke
Gloriastrasse 35
8092 Zurich, Switzerland
Office: ETH ETZ F 94
+41 44 632 35 49
kozerke@biomed.ee.ethz.ch
MicroscopeIT
Kasztanowa 3a-5
53-125 Wroclaw, Poland
Suite: -6
+48 538 212 600
info@microscopeit.com
Cat-astrophe Games
Kluczborska 8/4
50-323 Wroclaw, Poland
+48 502030841
contact@cat-astrophe-games.com
MicroscopeIT © 2012-2019, Cat-astrophe Games © 2019